Jade Red and Cannonballhead
[Games]
"Version 4.1.2 Jade Red and Cannonballhead XYZ Axis Coordinates Distance Calculator Calculator Version 4.1.2 Calculator"
XYZ axis minimums and maximums are:
0 to 800
Enter the coordinates
then proceed to step #1
1st Coordinate = (x, y, z) =
(,
,
)
2nd Coordinate = (x, y, z) =
(,
,
)
Step #1
(The coordinates you entered above are now shown in the equation here in step #1)
Distance =
√((X1 - X2)2 + (Y1
- Y2)2 + (Z1 -
Z2)2)
Click each of the red, green, and blue subtraction equation buttons to show an answer and a color. Then place each answer into the matching color boxes of step #2.
distance = √((
-
)2 + (
-
)2 + (
-
)2)
Step #2
Place your answers from step 1 into their matching color equation boxes
here in step 2. Then press each limegreen equation button to give the
answer to the limegreen boxes. When the answers show in all the lime
colored answer boxes proceed to step 3.
distance = √(
+
+
Step #3
After you have answers in each lime colored box of step #2 you can press this button (place this orange color answer into the orange and purple boxes of step 4)Step #4
Distance =√()
(Orange Box = This is your answer written as a square root. You will need to simplify square root answers when necessary) [example: √12 is the same as 2√3. √6 is not the same as 2√3.]
Elevation Angles
Examples to use:
-
Use the distance you found in the 'XYZ Axis Coordinates Distance
Calculator Calculator' as the hypotenuse length.
- A positive form of the green colored answer in step #1 of the XYZ coordinates calculator can be used as the measurement of the distance of the other player's height above or below you. It is a y-axis length and is the axis your base's drone will travel on, in a vertical direction. (If the green answer in step #1 is zero there is no elevation angle to solve for.)
- Insert 2 lengths into a set of yellow and turquoise bordered boxes. Then press the red 'PUSH' button.
- Copy and paste answers into the matching color input boxes. Use the corresponding buttons to provide answers into the next color box.
(Be sure there is no spacing after decimals)
(Use positive value of numbers)
If you know the length opposite the angle and the hypotenuse, use this calculator.
/(note: Hypotenuse must be longer than the opposite length)
If you know the adjacent length and the hypotenuse length, use this calculator.
/(note: Hypotenuse must be longer than the adjacent length)
If you know the length opposite the angle and the adjacent length, use this calculator.
/
Arc Length = 2Ï€r(angle° ÷ 360)
Surface Area of a Sphere = 4Ï€r2
Volume of a Sphere = (4/3)Ï€r3
Density = mass/volume
Circumference of a Circle
C = 2πr = C = πd
The equation of a circle with center (a, b), radius (r), and outer
coordinate (x, y) :
(x - a)2 + (y - b)2 = r2
The equation of a sphere with center (a, b, c), radius (r), and a
coordinate located a distance equal to the radius from center represented
as (x, y, z) :
((x - a)2 + (y - b)2 + (z - c)2) = r2
Pythagorean Theorem
a2 + b2 = c2
Jade Red and Cannonballhead :
Escape Velocity
Jade Red's and Cannonballhead's axis ranges:
X minimum -206265 and maximum 206265
Y minimum -206265 and maximum 206265
Z minimum -206265 and maximum 206265
Y minimum -206265 and maximum 206265
Z minimum -206265 and maximum 206265
Jade Red's and Cannonballhead's locations on:
milliseconds
(The digital time display is stopped time in 24 hour format;
hours:minutes:seconds)
X | Y | Z | |
---|---|---|---|
Jade Red | |||
Cannonballhead | |||
Computer | |||
Computer |
Coins | Red | Orange | Yellow | Green | Blue | Indigo | Violet |
---|---|---|---|---|---|---|---|
0 | 0 | 0 | 0 |
60 red = 1 Coin //occurs every hour 60 orange = 1 red //occurs every minute 1000 yellow = 1 orange //occurs every second 10 green = 1 yellow //occurs every .001 of a second 10 blue = 1 green //occurs every .0001 of a second 10 indigo = 1 blue //occurs every .00001 of a second 10 violet = 1 indigo //occurs every .000001 of a second
Movement Simulator version 1.1.1
X
Y
Z
Y
Z
To calculate the speed required, to travel a known distance and time,
use this equation:
Distance/Time = Rate
÷ = Rate
Distance/Time = Rate
÷ = Rate
To calculate the amount of time, to travel a known distance and speed,
use this equation:
Distance/Rate=Time
÷ = Time
Distance/Rate=Time
÷ = Time
To calculate the distance, of a known speed and time, use this equation:
Distance = Rate × Time
× = Distance
Distance = Rate × Time
× = Distance
PASS CODE LOCK SIMULATOR
Pirates Dice
- Five of a kind
- Four of a kind
- Full House
- Straight
- Three of a kind
- Two Pair
- One Pair
- High Dice