"While" all the worms are gone the tapeworm automatically begins play. After a players' turn, a player gives away a rabbit to The System, beginning with the player with the most rabbits. If two players have the same amount of rabbits, roll dice for the lowest number gives a rabbit. If a player activates a tapeworm it removes opposing players rabbits per player turn. If more than one tapeworm is active, more than one rabbit is removed per turn.